“Ma”, Japanese teachings related to this concept. It is best described as a consciousness of place, not in the sense of an enclosed three-dimensional entity, but rather the simultaneous awareness of form and non-form deriving from an intensification of vision. “Ma” is not something that is created by compositional elements; it is the thing that takes place in the imagination of the human who experiences these elements. Therefore, Ma can be defined as experiential place understood with emphasis on interval.
an interval in time and space
"Ma", means an interval in time and space, but it is much more than just a blank space. It is best described as a concept related to commenting on, or engaging in, the Japanese arts such as: Kabuki, Noh, dance, storytelling, music, calligraphy and painting. When Ma is used in conjunction with the arts it relates to rhythm and berating (it was originally a concept related to music). It can best be described in theater as a dramatic pause in spoken lines, in music it is interpreted according to each musician's taste and how one wishes to space the notes. In painting, the empty space (Ma) is used to enhance the whole of the painting.
For my video project, the main footage was shot in the studio (room 355, OCADU). The black curtain was used as the background. The acting was performed by Jia Jing. The studio session took around 3 hours. The time was put in setting up the scene, light, camera/tripod, choreography, rehearsal and recording in different takes. This was a great session, as the team associated very well and patient towards the schedule and studio related issues. A second camera was placed in the studio, recording the process for documentation purposes.
Using the familiar glow of digital glitches to create work that questions the forms and traditions of art. Glitches are an unexpected blast of pixelated, hallucinatory jagged lines spreading across our TVs and computer screens. A digital bug fractures the image we're looking at and, for a frustrating moment, interrupts the film, game or photograph before it returns to normal. Glitch art takes temporary pixelations, interruptions and glitches and turns them into visually arresting pieces, questioning the forms and traditions of art using digital techniques.
My work (for Poly/Packets) is an experimental glitch video that explores the theme of the space in-between and translating a “pause” or the space between two structural parts (forms).
A short animated video presented using video projection on a large wall. The process includes studio recording footage, visual effects (glitch), data-moshing, and choreographed performance (for the video footage). The time frame of the video is 35 seconds.
The Final Video